GOATS vs Team-Visual (1799 views)

de kReSti
tr FiREBALL
de stRay
nl GiZmOoO
nl Jay
nl outlAw


The ETernity LAN: 3on3 - Groupstage
Group B
Match 5

Standings - Twitch - Schedule
Awards awarded to for
Lady Macbeth viSualoutlAw 57 kills
Killing Spree viSualdjee 5 frags without being killed
Accountant [GOATS.FiREBALL] DH 90% kills/killed ratio
He's dead, Jim! [GOATS.KRESTI] 11 gibs
...and stay dead! it's viSual GiZmOoO 24% gibs/kill
Lead Poisoning [GOATS.FiREBALL] DH 51 SMG kills
Spammity spam spam! viSualoutlAw 11 SPAM kills
Fragstealer viSualdjee 193 damage per frag
Die! Damn you, Die! [GOATS.stRay] DH 265 damage per frag
What objective? [GOATS.KRESTI] 383 XP
Red Shirt [GOATS.stRay] DH 67 deaths
Are these pliers sharp? [GOATS.stRay] DH 12 deaths without fragging
Med Pack Whore viSualdjee 182 damage per death
Eyes Wide Shut [GOATS.KRESTI] 5 team kills
Gingerbread man it's viSual GiZmOoO 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
viSualoutlAw85341576710011710808107472470/03/043/4711/319016047
viSualdjee7028839567001372119875540/03/334/382/318517655
it's viSual GiZmOoO673164567110222928189192380/02/542/393/220613347
viSual7494514119028035227300295415390/08/5119/3916/219415646
[GOATS.stRay] DH54292366710015833182191520/04/430/452/4231123312
[GOATS.KRESTI]8138348581115131049898822930/04/244/365/621916745
[GOATS.FiREBALL] DH9033454601100151071291991440/01/351/391/619815336
[GOATS.74100913818523154329541273005890/09/3125/398/621614838
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualoutlAw1066516154004213722821000/00/014/92/1DKDKK/DKK/K/K/KKDKKDDDDDDKKDKKK
viSualdjee140721410400315062087180/00/014/70/1/KD/KXKKDKKKKDKKDKDKKDK/D
it's viSual GiZmOoO5357815101817912000860/00/08/71/0/KDK/KTD/KDK/K//DDK/DKD/
viSual100194384090115543463692040/00/036/233/2
[GOATS.stRay] DH2141419100114901862580/00/03/191/0DDXDKDDDDDDDDDDDDK/DKKDD
[GOATS.KRESTI]839510121031236719941280/00/011/102/1TKDDKDKKD/DTDKTKKKDKDKDDD
[GOATS.FiREBALL] DH100831111300225121578540/00/010/80/3K/KKDDDDDKKXXKD/KKDKKKDD
[GOATS.6821925425034636954342400/00/024/373/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualoutlAw76571013201422042302710/01/05/94/1K/KDKDD/TDKKKDKD/DDKDXKK/
viSualdjee707271020019831908180/02/04/71/2KK/DDDKDDDKKKDDDK
it's viSual GiZmOoO43657160011209022351340/01/17/140/1DDDDDKKK/DDKXDDDDKDDKDTDK
viSual6319424394026527764452230/04/116/305/4
[GOATS.stRay] DH5364713000420211675180/00/26/51/1D/DDKKKDK/KKK/DD/DDD
[GOATS.KRESTI]100821313311521721692590/02/111/41/2KK/KSDKT/DDK/DKKKDKKKD/K/KD
[GOATS.FiREBALL] DH92711314400622521910180/00/212/61/1/DK/KDDKXK/KKK/KDDKK/KKD/KDD
[GOATS.8221733407111564455277950/02/529/153/4
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualoutlAw70951420200531723050360/02/09/143/1KDDDKKDKKKDKDDDDDKKK/DD/KDKK/DK//D
viSualdjee58891017100225333103180/01/19/140/0D/DKDDKKKKKDDKDDK/KDDDDDDKD
it's viSual GiZmOoO73114141970082775221600/00/013/111/0/D/DDDDKD/KKDKDDK/KK/KK/K/K/KDDKK
viSual67298385610001584808369540/03/131/394/1
[GOATS.stRay] DH881051517000724302547580/01/114/80/1KK/KKK/KDKDKDDKK/DD/KK/KK/DD/DDK
[GOATS.KRESTI]6483111740032820315300/00/110/111/2DK/KDDKDDDKDKKDDDD/DKDKKK/KD
[GOATS.FiREBALL] DH83901518200431192780720/00/115/120/1K//KKKDKDDDDKDKDKKKDKD/DDKKDKK/DD
[GOATS.78278415260014836984801300/01/339/311/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
viSualoutlAw891241719200432953113400/00/015/152/0K/KDKKKK/KKDKKKDDDDDDDK/DDKKDK/DKDKD
viSualdjee425581900072189277700/00/27/101/0DK/K/K/KDKDDDD/K//DDKKD/DDD
it's viSual GiZmOoO94801617300526252468180/01/414/71/1DKKK//K/KK/KDKDKDDKD/KKKKDDDKKDDD
viSual7525941555001681098358580/01/636/324/1
[GOATS.stRay] DH55821018000323902135180/03/17/130/2KDDDDDDDK/DKK/KDDK/DDDKKDKDKX
[GOATS.KRESTI]8712314163014313930431060/02/012/111/1/KDDDDDKDK/KKK/KK/KDKDKKDDDKTKD
[GOATS.FiREBALL] DH8890151720032829293100/01/014/130/1DDKDDDDDDKKKDKKKD/DDKKDDKKK/KK/K
[GOATS.77295395150110835881091240/06/133/371/4

» View plaintext endround stats
Player Chats
it's viSual GiZmOoO [Countdown]: glhf
[11:33]: Allies capture the Forward Bunker!
[11:16]: Allies have damaged the East Wall
[7:44]: 'xD Sebhes, connected
[7:14]: 'xD Sebhes, disconnected
[7:12]: Door Controls have been constructed.
[7:12]: Allies have secured the forward bunker.
[7:10]: The Loading Doors are Opening!
[7:03]: The Allies have stolen a gold crate!
[7:02]: The Loading Doors are Closing!
[6:50]: The Loading Doors are Opening!
[6:45]: The Allies have secured a gold crate!
[6:42]: The Allies have stolen a gold crate!
[6:20]: The Axis have intercepted the stolen gold crate!
[6:03]: The Allies have stolen a gold crate!
[6:00]: The Loading Doors are Closing!
[5:40]: The Axis have intercepted the stolen gold crate!
[5:19]: The Allies have stolen a gold crate!
[5:03]: The Loading Doors are Opening!
[5:00]: The Allies have secured a gold crate!
[5:00]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:59
[GOATS.stRay] DH [Warmup]: Rup
[6:16]: Allies capture the Forward Bunker!
[6:14]: Allies have damaged the East Wall
[5:13]: Door Controls have been constructed.
[5:13]: Allies have secured the forward bunker.
[5:09]: The Loading Doors are Opening!
[5:06]: The Allies have stolen a gold crate!
[4:54]: The Loading Doors are Closing!
[4:51]: The Axis have intercepted the stolen gold crate!
[4:45]: The Allies have stolen a gold crate!
[4:13]: The Axis have intercepted the stolen gold crate!
[4:02]: The Allies have stolen a gold crate!
[3:43]: The Loading Doors are Opening!
[3:19]: The Axis have intercepted the stolen gold crate!
[3:06]: The Allies have stolen a gold crate!
[2:33]: The Loading Doors are Closing!
[1:46]: The Axis have intercepted the stolen gold crate!
[1:41]: The Allies have stolen a gold crate!
[1:28]: The Loading Doors are Opening!
[1:11]: The Loading Doors are Closing!
[1:10]: The Allies have secured a gold crate!
[0:45]: The Allies have stolen a gold crate!
[0:23]: The Loading Doors are Opening!
[Intermission]: >>> Objective NOT reached in time (6:59)
[GOATS.stRay] DH [Warmup]: Rup
[11:37]: Allied Command Post constructed. Charge speed increased!
[GOATS.stRay] DH [11:19]: sry
[9:33]: The Tank has been repaired!
[9:30]: Allied team has stolen the Tank!
[8:52]: Tank Barrier #1 has been constructed.
[8:29]: Truck Barrier #1 has been constructed.
[8:05]: Tank Barrier #1 has been destroyed.
[7:27]: Allied team has destroyed the Bank Doors!
[7:02]: Truck Barrier #1 has been destroyed.
[5:11]: Truck Barrier #1 has been constructed.
[4:04]: Allied team is escaping with the Gold Crate!
[3:00]: Truck Barrier #1 has been destroyed.
[2:07]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:52
viSualoutlAw [Intermission]: gg
[GOATS.stRay] DH [Warmup]: Rup
[GOATS.KRESTI] [Countdown]: hf
[9:27]: Allied Command Post constructed. Charge speed increased!
viSualoutlAw [8:00]: soz
[5:28]: The Tank has been repaired!
[5:25]: Allied team has stolen the Tank!
[4:55]: Truck Barrier #1 has been constructed.
[4:19]: The Tank has been damaged!
[4:16]: The Tank has been repaired!
[4:02]: Allied team has destroyed the Bank Doors!
[3:35]: The Tank has been damaged!
[3:18]: Truck Barrier #1 has been destroyed.
[Intermission]: >>> Objective NOT reached in time (9:52)
[GOATS.stRay] DH [Intermission]: ggwp
[GOATS.KRESTI] [Intermission]: gg
one.MerlinatoR [Intermission]: so I guess there will be decider as you are even in the groups?
[Intermission]: viSualdjee disconnected
viSualoutlAw [Intermission]: its not even

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.