lockheed vs Damon (1164 views)

1on1 RANKED
14.09.19 20:30 CEST
Awards awarded to for
Lady Macbeth LoCkheedDoSAuRoS 43 kills
Killing Spree Damon*** 3 frags without being killed
Accountant LoCkheedDoSAuRoS 108% kills/killed ratio
He's dead, Jim! LoCkheedDoSAuRoS 1 gibs
...and stay dead! LoCkheedDoSAuRoS 2% gibs/kill
Lead Poisoning LoCkheedDoSAuRoS 42 SMG kills
Spammity spam spam! LoCkheedDoSAuRoS 1 SPAM kills
Fragstealer Damon*** 107 damage per frag
Die! Damn you, Die! LoCkheedDoSAuRoS 113 damage per frag
What objective? LoCkheedDoSAuRoS 136 XP
Red Shirt Damon*** 43 deaths
Are these pliers sharp? Damon*** 3 deaths without fragging
Med Pack Whore Damon*** 113 damage per death
Gingerbread man LoCkheedDoSAuRoS 1 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Damon***80111394306004110472100/00/039/420/11059633
Damon***80111394306004110472100/00/039/420/11059633
LoCkheedDoSAuRoS100136434013014721411000/00/042/391/01109633
LoCkheedDoSAuRoS100136434013014721411000/00/042/391/01109633
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon***70217100300852117900/00/07/100/0DKDKDDDKSKDKSDDKDDKS
Damon***70217100300852117900/00/07/100/0
LoCkheedDoSAuRoS125381081201117985200/00/010/70/0/KDKDKKSKDDKDKKSDKKD
LoCkheedDoSAuRoS125381081201117985200/00/010/70/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon***711157030051894200/00/05/60/1DKSDKDDDKSKDDKS
Damon***711157030051894200/00/05/60/1
LoCkheedDoSAuRoS1402375010094251800/00/06/51/0KDKDKKSKDDKKD
LoCkheedDoSAuRoS1402375010094251800/00/06/51/0
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon***8530121400001200140000/00/012/140/0DKDKDKDKDKKDDKDKKDDDKKDDKD
Damon***8530121400001200140000/00/012/140/0
LoCkheedDoSAuRoS11644141200001400120000/00/014/120/0KDKDKDKDKDDKKDKDDKKKDDKKDK
LoCkheedDoSAuRoS11644141200001400120000/00/014/120/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Damon***12549151200001540120000/00/015/120/0KDKDKKKDKKDKDKDKDKDKKDKDDKD
Damon***12549151200001540120000/00/015/120/0
LoCkheedDoSAuRoS8031121500001200154000/00/012/150/0DKDKDDDKDDKDKDKDKDKDDKDKKDK
LoCkheedDoSAuRoS8031121500001200154000/00/012/150/0

» View plaintext endround stats
Player Chats
LoCkheedDoSAuRoS [Warmup]: sk on?
LoCkheedDoSAuRoS [Warmup]: :^)
Damon*** [Warmup]: ye
LoCkheedDoSAuRoS [Warmup]: kk
Damon*** [Countdown]: gl
LoCkheedDoSAuRoS [Countdown]: hf
Damon*** [9:52]: ?
Damon*** [9:49]: self kill
Damon*** [9:49]: ?
[9:46]: Damon***called a vote.
LoCkheedDoSAuRoS [9:44]: I just asked: D
LoCkheedDoSAuRoS [9:40]: you said ye
LoCkheedDoSAuRoS [9:40]: :D
[9:36]: Vote passed!
[9:36]: *** Match Reset! ***
Damon*** [Warmup]: not
Damon*** [Warmup]: lock
Damon*** [Warmup]: im stupid
Damon*** [Warmup]: soz
Damon*** [Warmup]: xD
LoCkheedDoSAuRoS [Warmup]: ok so without sk
Damon*** [Warmup]: YES
Damon*** [Warmup]: thats why i reseted it
Damon*** [Countdown]: if you use the barrier to tap aswell
Damon*** [Countdown]: you lose the round
Damon*** [Countdown]: basic 1o1 rules
[4:42]: Axis win!
Damon*** [4:40]: GG
[4:39]: end
LoCkheedDoSAuRoS [Intermission]: GG
[Intermission]: >>> Clock set to: 5:20
[Intermission]: Axis have returned the objective!
[2:15]: Axis have returned the objective!
LoCkheedDoSAuRoS [2:10]: gg
[2:07]: Allies win!
Damon*** [2:05]: GG
[2:04]: end
[Intermission]: >>> Objective reached at 3:16 (original: 5:20)
LoCkheedDoSAuRoS [Intermission]: used to sk
Damon*** [Intermission]: pretty harder like that huh
Damon*** [Warmup]: gg
Damon*** [Warmup]: READY Lock?
LoCkheedDoSAuRoS [Warmup]: as you can see
[Intermission]: >>> Clock set to: 5:00
Damon*** [Intermission]: gg
LoCkheedDoSAuRoS [Intermission]: GG
[Intermission]: >>> Objective NOT reached in time (5:00)
LoCkheedDoSAuRoS [Intermission]: gg
Damon*** [Intermission]: GG
[Intermission]: Damon*** disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.