Divide ET impera vs Momentum (1615 views)

nl base
nl kApot
be eron
be anger
be faus
de Specula
pl Bystry
pl Skyline
de plumps
nl Kai
sk kimi
be dmxj
6on6 ODC #2
Division 2
Semi finals
https://challonge.com/6on6et3
Awards awarded to for
Lady Macbeth Momentum.kimi! 57 kills
Killing Spree ^VdETi base 6 frags without being killed
Accountant dETi norEEEEEEEEEE 142% kills/killed ratio
He's dead, Jim! Momentum.kimi! 30 gibs
...and stay dead! Momentum.kimi! 53% gibs/kill
Lead Poisoning ^VdETi base 36 SMG kills
Spammity spam spam! Momentum.kimi! 34 SPAM kills
Fragstealer dETi norEEEEEEEEEE 122 damage per frag
Die! Damn you, Die! Momentum.Kai! 304 damage per frag
What objective? dETi VeegMachiNe 260 XP
Red Shirt Momentum.plumps 56 deaths
Are these pliers sharp? Momentum.plumps 11 deaths without fragging
Med Pack Whore dETi VeegMachiNe 225 damage per death
Eyes Wide Shut dETi sPECULA 3 team kills
Gingerbread man dETi sPECULA 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
dETi norEEEEEEEEEE1422295438230012675936731620/01/417/2018/41259754
^VdETi base96238444690110566150531860/00/136/199/1612911064
dETi VeegMachiNe1032603332300772136605400/03/328/192/421920644
dETi aNGER110236433914006782367832400/05/836/162/1018217444
dETi FAUSyy551772138702935175495630/00/1121/122/616714546
dETi sPECULA911914346101313696242963050/013/20/1932/101629155
dETi 99133123823966165737935319059960/022/2138/1965/1016413755
^CMomentum^C.Dmxj^C?5921323395017378753121060/01/620/203/616513646
Momentum.plumps301461756401837665888830/00/015/282/17222105211
Momentum.SkyLine8121438479036682971043040/01/433/217/1518015146
Momentum.Bystry5719927476027491076761890/03/323/253/1218216347
Momentum.kimi!121216574730034773050422200/023/60/2834/913610744
Momentum.Kai!501941938503448836913640/01/321/230/525718238
Momentum.661182181274590133631905379359660/029/3112/2349/519014147
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETi norEEEEEEEEEE17535741001755507720/00/13/21/1K/KKDDKKKDXK
^VdETi base874078200268095400/00/07/30/3DKD/DDKKKK/DKKD
dETi VeegMachiNe125435400011407114200/00/05/30/1XKKKKDDD/K
dETi aNGER120446530021566965160/02/04/20/1D/KKKDK/DKK
dETi FAUSyy66184600106211173140/00/25/30/1DKKDDDKTKDD
dETi sPECULA55185900137699601230/02/10/24/3T/KK//DKDDKDDDK
dETi 10519834366029579857012250/04/424/155/10
^CMomentum^C.Dmxj^C?42373710014091068480/00/33/20/1DDKD/DKDKXD
Momentum.plumps33233920019911076180/00/02/61/1DDDKKD/DDKDD
Momentum.SkyLine42263700021198101900/00/03/40/1/DDKD/DKKD
Momentum.Bystry71315710126771016190/01/05/40/1KKDKDD/KK/DTD
Momentum.kimi!2005610530111650673200/02/00/59/0KKK/DKKKKDKDTKXDK
Momentum.Kai!422337200177694600/01/12/30/1DDDKKK/DDD
Momentum.7219627429028570157981050/04/415/2410/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETi norEEEEEEEEEE2754811450011253584720/00/01/31/1DKKKKDKDKKKK/KKX
^VdETi base8728781012985953380/00/18/20/3K/KKDK/DDKDDDKTK
dETi VeegMachiNe133464300011104711400/00/03/21/0D/KKKKD
dETi aNGER875178200113961424540/02/45/30/1XDKDKDDKDK/KDKKD
dETi FAUSyy1217180003382782180/00/31/20/0/KDDD/DD/
dETi sPECULA11427873011120962630/02/00/47/2TKKK/KDKDKDDKDKD
dETi 118217383811029632950802250/04/818/169/7
^CMomentum^C.Dmxj^C?3321260001642112200/00/02/30/1DDKK/DDD
Momentum.plumps4425491001661102800/00/04/20/2DKKDDKDK/DDDD
Momentum.SkyLine85276700027551118360/00/15/21/2KDDKDK/KD/DKKX
Momentum.Bystry42243700011038103100/02/10/41/1DDKKKD/DDD
Momentum.kimi!10025101040009801165340/06/20/64/2KDDDKDKKKDKKDKKDDDDK
Momentum.Kai!10045440010100486570/00/05/10/0DKDDKKKDT
Momentum.671672943501550806329770/08/416/186/8
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETi norEEEEEEEEEE11310425221100732341991180/01/39/109/2DKKDD/KKKKKDKDDKKD/KKKK/KDDKKK/DKKK//DK/DDDKDKK
^VdETi base1309726203003321321961480/00/019/107/8DKDKDDKKDKKDKKKKKK/KKK/DDDK/KKKDKKDKXDKDDDKKDKD
dETi VeegMachiNe88123151720043310323900/02/212/101/1KDKK/DDK/KDK/K/DDKKKDKKDKKDDDDKD
dETi aNGER116952118700334182964580/00/219/72/7K/DKDKDKKKKXKDKD/DDKDKKKDKDDDKKKDDK/KKDK
dETi FAUSyy4475818301416602593310/00/58/71/2/KDDDDDDKK//DKKK/DDTKDKDDDD
dETi sPECULA897617194017310117011370/03/10/814/2/D/DKTKDDKKKD/KK/KDKKDK/KKK/DKKK/DDDD
dETi 9757011211430022817936146843920/06/1367/5234/22
^CMomentum^C.Dmxj^C?631141219401416492210580/00/111/122/3/DDKK//DK/KKDDDKKDKDDTDKDDDDKKXKD
Momentum.plumps256472710141404270760/00/07/131/11DKKDD//DDKDDDDTKDDDKDDD/DDDDDXDKXD/DK
Momentum.SkyLine9013018208032355334831690/01/216/94/6KDK/KKKDDKKDDDDDDKDDKDTDKKKTDKDKKKKTDDK/D
Momentum.Bystry661051421500122673900720/00/112/142/5DKDD/DDDDKKXDDDKDKKDDKKKDDDDDKDXXKKKKD
Momentum.kimi!108101252316022370321711660/012/10/1313/6KKKD/KD/KKKDDDKKDKKDDDKKDDDKKKXTKDDDKDKDDKKKKTDKKDD
Momentum.Kai!55991018302321083465390/00/112/120/3KDKK/DDDKDDD/KKXDDDTXDKDKDKK/TDD
Momentum.686138612837091614684179365100/013/658/7322/34

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dETi norEEEEEEEEEE137421186003151759100/00/04/57/0K/K/DDKKKKKDKKKDDK/
^VdETi base4073410300378395000/00/02/42/2D/DDKD/DDK/KDK
dETi VeegMachiNe112489810011392151300/01/18/40/2DKKDD/DKDKKDKKKDK
dETi aNGER11246982000144314301120/01/28/40/1KKDKDDKDKKDKDKKDD
dETi FAUSyy1336786400285494700/00/17/01/3KDDK/DKDKKKK/K
dETi sPECULA118701311310218831009420/06/00/57/3DKDDDKKKK/K/KKDDDDKKKKKS
dETi 1093465451191011787264401540/08/429/2217/11
^CMomentum^C.Dmxj^C?8541670001108791200/01/24/31/1KDKKKKD/DDKDD
Momentum.plumps273431100027101077590/00/02/70/3DKD/DDDDKKDDXD/
Momentum.SkyLine84311113100013231484990/00/19/62/6DKDDKKDDKDKKKDKDKDDDKDKD
Momentum.Bystry413951200139281729980/00/16/30/5/KDKK/DDD/DKDDKTDD
Momentum.kimi!1333412970011397103300/03/30/48/1KKDKDKKDDKK/KDKDKKDKD
Momentum.Kai!22272900009951637180/00/12/70/1DKKDDDDDDDD
Momentum.6520639618017644078722740/04/823/3011/17

» View plaintext endround stats
Player Chats
dETi VeegMachiNe [Warmup]: XDdddddd
dETi norEEEEEEEEEE [Warmup]: kai skyline dmxj rup
dETi norEEEEEEEEEE [Warmup]: We have 1 minute to start boys
^CMomentum^C.Dmxj^C? [Countdown]: gl hf
Momentum.kimi! [Countdown]: hf
[Countdown]: Main blast door opening!
Momentum.plumps [Countdown]: hf
Momentum.SkyLine [Countdown]: gl hw
dETi norEEEEEEEEEE [Countdown]: hf
Momentum.SkyLine [Countdown]: hf
dETi sPECULA [Countdown]: hf
[8:40]: The Doors are opening!!
[8:28]: Allied Command Post spawn active!
[8:28]: Allied Command Post constructed. Charge speed increased!
[6:57]: Main blast door opening!
[6:52]: Main blast door closing!
[6:31]: Main blast door opening!
[6:23]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:36
Momentum.SkyLine [Intermission]: nice tax with covi xD
dETi norEEEEEEEEEE [Warmup]: :>
dETi VeegMachiNe [Warmup]: We have more
dETi VeegMachiNe [Warmup]: saving it for lan
Momentum.kimi! [Warmup]: :D
dETi aNGER [Warmup]: It's 2020, we need to be creative
Momentum.kimi! [Warmup]: nice
Momentum.plumps [Countdown]: x)
[1:22]: The Doors are opening!!
Momentum.SkyLine [0:16]: gg
[Intermission]: >>> Objective NOT reached in time (3:36)
Momentum.kimi! [Intermission]: gg
Momentum.kimi! [Countdown]: hf
[13:42]: The Allies have captured the forward bunker!
[13:21]: Axis Command Post constructed. Charge speed increased!
[13:13]: The Allies have breached the Forward Bunker Gate!
[12:50]: The Allies have opened up the Forward spawn rear exit!
[11:56]: Allied team has destroyed the Axis Command Post!
[11:30]: Allied Command Post constructed. Charge speed increased!
[11:12]: The Allies have breached the Depot Gate!
[10:57]: The Depot Fence has been constructed.
[9:34]: The Allies have breached the Depot's west wall!
[9:00]: The Allied Truck is in position!
[8:37]: The Allies have breached the Depot's east wall!
dETi VeegMachiNe [5:55]: klakner
[5:13]: The Crane Controls have been constructed.
[5:12]: The Allies have activated the crane!
[4:59]: The Allies have loaded the Gold Crate onto the Truck!
dETi VeegMachiNe [3:56]: gg
[3:51]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:08
Momentum.kimi! [Intermission]: gg
dETi norEEEEEEEEEE [Intermission]: wp
dETi norEEEEEEEEEE [Warmup]: go bystry
[10:50]: Axis Command Post constructed. Charge speed increased!
[10:47]: The Allies have captured the forward bunker!
[10:05]: The Allies have opened up the Forward spawn rear exit!
[10:04]: The Allies have breached the Forward Bunker Gate!
[9:33]: Allied team has destroyed the Axis Command Post!
[9:27]: Axis Command Post constructed. Charge speed increased!
[9:12]: Allied team has destroyed the Axis Command Post!
[9:08]: Allied Command Post constructed. Charge speed increased!
[8:34]: The Allies have breached the Depot Gate!
[8:10]: The Allies have breached the Depot's east wall!
[7:52]: The Depot Fence has been constructed.
[7:34]: The Allies have breached the Depot's west wall!
[7:26]: The Allied Truck is in position!
[7:16]: The Crane Controls have been constructed.
[7:09]: The Allies have activated the crane!
[6:55]: The Allies have loaded the Gold Crate onto the Truck!
dETi aNGER [6:06]: Xd
Momentum.kimi! [5:57]: :D
[5:51]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:16 (original: 11:08)
Momentum.kimi! [Intermission]: gg
[Intermission]: dETi VeegMachiNe disconnected
dETi norEEEEEEEEEE [Intermission]: ggs
[Intermission]: Momentum.Dmxj? disconnected
[Intermission]: dETi base disconnected
[Intermission]: Momentum.Bystry disconnected
[Intermission]: Momentum.SkyLine disconnected
[Intermission]: dETi FAUSyy disconnected
[Intermission]: dETi aNGER disconnected
[Intermission]: Momentum.plumps disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.