mAus vs Mxt0r (6696 views)

08.09.20 20:00 CEST
Awards awarded to for
Lady Macbeth 1v1 Mxt0r 195 kills
Killing Spree <o/ mAus 3 frags without being killed
Accountant 1v1 Mxt0r 76% kills/killed ratio
Lead Poisoning 1v1 Mxt0r 192 SMG kills
Fragstealer 1v1 Mxt0r 125 damage per frag
Die! Damn you, Die! <o/ mAus 148 damage per frag
What objective? 1v1 Mxt0r 612 XP
Red Shirt <o/ mAus 272 deaths
Are these pliers sharp? <o/ mAus 8 deaths without fragging
Med Pack Whore <o/ mAus 93 damage per death
Gingerbread man 1v1 Mxt0r 105 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
1v1 Mxt0r76612195256000105246132167800/03/5192/1460/01268536
1v1 Mxt0r76612195256000105246132167800/03/5192/1460/01268536
<o/ mAus5649615127200077216782461300/05/3146/1920/01449038
5649615127200077216782461300/05/3146/1920/01449038
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r731043142000313936309100/00/031/110/0K/K/K/K/K/DDK/K/K/K/K/K/K/DDDK/K/K/DK/K/K/K/DK/K/K/DK/K/DK/DK/K/DK/K/K/K/
1v1 Mxt0r731043142000313936309100/00/031/110/0
<o/ mAus26571142000113091393600/00/011/310/0DDDDDK/K/DDDDDDDK/K/K/DDDK/DDDDK/DDDK/DDK/DK/DDK/DDDD
<o/ mAus26571142000113091393600/00/011/310/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r49962551000254246410600/00/025/260/0K/K/DDDK/K/K/DDK/DK/DDK/DK/K/K/K/K/DK/DK/DK/K/K/DK/DDK/DDK/DK/DDK/DDDDDK/K/D
1v1 Mxt0r49962551000254246410600/00/025/260/0
<o/ mAus52972650000254106424600/00/026/250/0DDK/K/K/DDDK/K/DK/DK/K/DK/DDDDDK/DK/DK/DDDK/DK/K/DK/K/DK/DK/K/DK/K/K/K/K/DDK
<o/ mAus52972650000254106424600/00/026/250/0
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r14254201400002000143600/02/018/140/0DKDKKDKDKKKDKDKKDKKDDKDKDKKDKDKDKK
1v1 Mxt0r14254201400002000143600/02/018/140/0
<o/ mAus7036142000001436200000/00/214/180/0KDKDDKDKDDDKDKDDKDDKKDKDKDDKDKDKDD
<o/ mAus7036142000001436200000/00/214/180/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r12666241900002454190000/00/124/180/0KDKDKKDKKDKDKDKKDKDKDDKDKDKDKKKDKDKKDDKDKKD
1v1 Mxt0r12666241900002454190000/00/124/180/0
<o/ mAus7947192400001900245400/01/018/240/0DKDKDDKDDKDKDKDDKDKDKKDKDKDKDDDKDKDDKKDKDDK
<o/ mAus7947192400001900245400/01/018/240/0
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r52822344000233475347900/00/123/200/0DK/DDK/K/K/DK/K/DDK/K/K/DK/K/K/DK/DK/K/DK/K/K/DK/DDK/DDDDDK/K/DDK/D
1v1 Mxt0r52822344000233475347900/00/123/200/0
<o/ mAus48792143000203479347500/01/020/230/0K/DK/K/DDDK/DDK/K/DDDK/DDDK/DK/DDK/DDDK/DK/K/DK/K/K/K/K/DDK/K/DK
<o/ mAus48792143000203479347500/01/020/230/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r53892547000253802381200/00/025/220/0DDK/DK/K/DDDK/K/K/K/DK/DDK/K/K/K/K/K/DDK/DK/K/DDK/DK/K/K/K/DK/DDK/K/DDDD
1v1 Mxt0r53892547000253802381200/00/025/220/0
<o/ mAus47852246000213812380200/00/022/250/0K/K/DK/DDK/K/K/DDDDK/DK/K/DDDDDDK/K/DK/DDK/K/DK/DDDDK/DK/K/DDK/K/K/K
<o/ mAus47852246000213812380200/00/022/250/0
Player Summary for te_valhalla
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r12063242000012400195400/00/124/180/0DKKDKDKDKKDKKDKKKDKDKDDKDKDDKKDDKDKK/KKDDKDK
1v1 Mxt0r12063242000012400195400/00/124/180/0
<o/ mAus7949192400001954240000/01/018/240/0KDDKDKDKDDKDDKDDDKDKDKKDKDKKDDKKDKDDDDKKDKD
<o/ mAus7949192400001954240000/01/018/240/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1v1 Mxt0r12158231900002300190000/01/222/170/0KDDKKDKDKKKDKKDDKDDKDKDDKDKKDKKDKKDKDKDKDK
1v1 Mxt0r12158231900002300190000/01/222/170/0
<o/ mAus8246192300001900230000/02/117/220/0DKKDDKDKDDDKDDKKDKKDKDKKDKDDKDDKDDKDKDKDKD
<o/ mAus8246192300001900230000/02/117/220/0

» View plaintext endround stats
Player Chats
1v1 Mxt0r [Warmup]: you sure you're not disturbed by your ping unstableness ?
<o/ mAus [Warmup]: one way first?
1v1 Mxt0r [Warmup]: yes ^^
<o/ mAus [Warmup]: nah will get destroyed anyway :D
1v1 Mxt0r [Warmup]: you cant ut your name in right order ? :D
1v1 Mxt0r [Countdown]: na ! ^^
[Intermission]: >>> Clock set to: 5:00
[Intermission]: >>> Objective NOT reached in time (5:00)
<o/ mAus [Countdown]: with kill or?
1v1 Mxt0r [Countdown]: nop :p
[Intermission]: >>> Clock set to: 5:00
[Intermission]: >>> Objective NOT reached in time (5:00)
<o/ mAus [Intermission]: wp
1v1 Mxt0r [Intermission]: thx mate, wanna play some more ?
<o/ mAus [Countdown]: 1 way?
<o/ mAus [Countdown]: :D
1v1 Mxt0r [Countdown]: ye ?
1v1 Mxt0r [Countdown]: sure ^^
[Intermission]: >>> Clock set to: 5:00
1v1 Mxt0r [Intermission]: gg !
[Intermission]: >>> Objective NOT reached in time (5:00)
<o/ mAus [Warmup]: WP
<o/ mAus [Warmup]: last one
<o/ mAus [Countdown]: :P
1v1 Mxt0r [Countdown]: ok ^^
1v1 Mxt0r [Countdown]: full ?
<o/ mAus [2:54]: :D
<o/ mAus [2:54]: :D
<o/ mAus [2:54]: :D
<o/ mAus [2:53]: :D
[Intermission]: >>> Clock set to: 5:00
[Intermission]: >>> Objective NOT reached in time (5:00)
<o/ mAus [Intermission]: wp
1v1 Mxt0r [Intermission]: thx man !
<o/ mAus [Intermission]: thx for the game and enjoy the rest of ur day!
1v1 Mxt0r [Intermission]: whatever the result, you'll always remain

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.