Gather Team A vs Gather Team B (988 views)

0
Team JuiCy be
1
Team razz gb
be JuiCy
nl kApot
nl constan
gb razz
ro stary
us Rainman
06.04.21 02:05 CEST
Awards awarded to for
Lady Macbeth Inconsistant 84 kills
Killing Spree Inconsistant 8 frags without being killed
Accountant Inconsistant 122% kills/killed ratio
He's dead, Jim! Inconsistant 15 gibs
...and stay dead! constan 21% gibs/kill
Lead Poisoning Inconsistant 75 SMG kills
Spammity spam spam! whatizdistary 9 SPAM kills
Fragstealer Ray van Mechelen 180 damage per frag
Die! Damn you, Die! intricate gargoyle 274 damage per frag
What objective? Inconsistant 559 XP
Red Shirt Ray van Mechelen 105 deaths
Are these pliers sharp? rainman 13 deaths without fragging
Med Pack Whore Inconsistant 178 damage per death
Eyes Wide Shut rainman 2 team kills
Gingerbread man rainman 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
intricate gargoyle6644759901000231586414241770/04/652/573/426915835
constan6239956901211201067413587690/02/253/642/4191149410
Ray van Mechelen49289511051000188435108742220/03/546/732/1016510438
an58113516628532116134973387023680/09/5151/737/1020813738
whatizdistary9048470789012012333114182360/04/158/589/217614647
rainman8542570825022712259134101300/04/465/513/1175164513
Inconsistant122559846915021616511123261460/05/475/466/419717984
In98146822422929056341103371545120/013/4198/4618/418316368
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intricate gargoyle4612812261001045903841410/02/210/130/1DK/DKD/D/DKDDKDDK/DK/KDDD/KK/D/KK/K/DD
constan10011321215001033062938180/01/120/90/1/DK/DDKKK/KD/DKKDKK/DKDK/KK/DDK/K/KK/KKKKD
Ray van Mechelen761101925300531973750860/00/019/170/3DKDKD/KKKDK/DDKD/KDDDKDDKDKDKK/DK/KDKKDDKKDD
an7435152729002511093105291450/03/349/390/5
whatizdistary5611714252017283532791820/00/112/183/0/DKDK/K/K/DK/DDKKDDKKD//DTDDKKKDDDDXDDKDK
rainman3610511301011030724299680/01/010/201/0KD/D////DDD/DDKDKKDDDK/KKDKD//KD/DKDTDDDKD
Inconsistant1151532219200546223515360/02/218/122/1KKKDK/K/DKKK/KKDDK/KDDKDKXK/KDKDKDDDKKDDKK
In6937547745022210529110932860/03/340/506/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intricate gargoyle661011827600342524194180/00/317/201/1D/K/DDKDKDDDKKDDKKDK/DKDKKDKDKDKDKDDDDKDDKDKD
constan331171030100526404236180/01/19/240/0D/DDKD/K/DDK/KDD/KDDKDDDDDDDDDDKDDDKDDKK
Ray van Mechelen27779333007263032851360/01/28/240/0D/DDDDK//DK//DKK/DDDDDDDKKDDKDDDD/KDDDDDKD
an4229537901000159522117151720/02/634/681/1
whatizdistary138137251820063540283000/03/022/120/0K/KK/KD/KKKDKDDKDKKKDK/KDKDKKDK/KKKKD/KKDKD
rainman135120272020073554352700/01/125/131/0K/KDDKKK/KKD/DKKDKK/KKKKKDDKDKDKKK/DKKDK/KK/XDKD
Inconsistant1211512319601746213165130/02/122/100/1K//KK/DD/KKDDKKDDDDKKKKKKDKKKDKK//KKKDTKK/D
In1314087557100120117159522130/06/269/351/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intricate gargoyle851311720200343903985180/00/015/152/2DDDDKKKDDKK/KKDKKDDKDKDKDDKDKDK/K/KDD
constan48901225411226204047150/00/012/201/3DK/KDDDKDK/DKDDKSDDKDDDDDKKDDDKDKDKDTDD
Ray van Mechelen35102102840022608383900/01/39/180/6DDKDDDDDDDKDDKKDDDDD/DKDKKDDDDK/DDDDXKK
an56323397310117961811871330/01/336/533/11
whatizdistary1101472220400539873408360/01/015/156/1KK/KD/KKDKKKKDDDDDKDKKKK/KDDKDKDKK//DKKDDKX
rainman1151262219100836133027540/01/120/101/0/KKD/DKKKKDDKKKDKK/DKD/KK/DDKK/K/KDKK/KKD
Inconsistant1371442216401342713183790/01/019/123/1KKKKKKDDKDDKKKKDD/DKK/KKKKKDDK/KKDDDKTD
In1214176655901161187196181690/03/154/3710/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intricate gargoyle7087121710072632222100/02/110/90/0KDKDKK/K/K/DDDK//KK/K/DDDDKKD
constan92791314200321082366180/00/012/111/0KKDKKDD/DKKDKDKKDK/K/DDDKKD
Ray van Mechelen680131900040000/01/010/142/1KDKDDK//DDKDKDD/KKKDKDDKK/DDKDKD
an7716638503001447404587180/03/132/343/1
whatizdistary6083915100219711901180/00/09/130/1DDKDXDDK/DKDKDDKDDDKKKK/D
rainman7674101310122020255780/01/210/80/1DKDTDK/DK/KDKDDDKDKKKDKD
Inconsistant1131111715300129972463180/00/116/121/1KDKKDKDKDKKKDKKDDKDKDDDK/KDDKKDK
In832683643501569886921440/01/335/331/3

» View plaintext endround stats
Player Chats
[10:46]: The Allies have captured the forward bunker!
[10:21]: Axis Command Post constructed. Charge speed increased!
[10:05]: The Allies have opened up the Forward spawn rear exit!
[9:47]: The Allies have breached the Forward Bunker Gate!
[7:54]: Allied team has destroyed the Axis Command Post!
[7:51]: Allied Command Post constructed. Charge speed increased!
[6:35]: The Allies have breached the Depot Gate!
[5:18]: The Allies have breached the Depot's east wall!
[3:58]: The Allied Truck is in position!
[3:54]: The Crane Controls have been constructed.
[3:54]: The Allies have activated the crane!
[3:40]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
[9:39]: The Allies have captured the forward bunker!
[9:38]: canhanc disconnected
[9:25]: The Depot Fence has been constructed.
[9:16]: Axis Command Post constructed. Charge speed increased!
[9:00]: The Allies have breached the Forward Bunker Gate!
[8:43]: The Allies have opened up the Forward spawn rear exit!
[7:48]: Allied team has destroyed the Axis Command Post!
[6:48]: Allied Command Post constructed. Charge speed increased!
[6:36]: The Allies have breached the Depot Gate!
[5:54]: The Allies have breached the Depot's east wall!
[5:08]: The Allied Truck is in position!
intricate gargoyle [0:10]: gg
rainman [0:07]: gg
[Intermission]: >>> Objective NOT reached in time (12:00)
[11:37]: Allied Command Post constructed. Charge speed increased!
intricate gargoyle [10:49]: 0
[9:31]: The Tank has been repaired!
[9:28]: Allied team has stolen the Tank!
constan [8:18]: xd
[7:30]: The Tank has been damaged!
[7:21]: Axis team has destroyed the Allied Command Post!
[7:08]: Allied Command Post constructed. Charge speed increased!
[6:45]: The Tank has been repaired!
constan [6:35]: xd
rainman [6:35]: :D
[6:28]: Allied team has destroyed the Bank Doors!
[4:50]: Axis team has destroyed the Allied Command Post!
[4:31]: Allied Command Post constructed. Charge speed increased!
Ray van Mechelen [2:15]: if only I was sober
[Intermission]: >>> Clock set to: 12:00
[11:19]: Allied Command Post constructed. Charge speed increased!
[10:58]: The Tank has been repaired!
[10:55]: Allied team has stolen the Tank!
[10:11]: The Tank has been damaged!
[10:06]: The Tank has been repaired!
[9:44]: The Tank has been damaged!
[9:25]: The Tank has been repaired!
[9:03]: Allied team has destroyed the Bank Doors!
whatizdistary [8:39]: how did that nade
whatizdistary [8:37]: not kill u xD
[8:16]: Axis team has destroyed the Allied Command Post!
[7:59]: Allied Command Post constructed. Charge speed increased!
[6:42]: The Tank has been damaged!
[5:31]: Allied team is escaping with the Gold Crate!
[5:25]: Truck Barrier #1 has been constructed.
[4:40]: Truck Barrier #1 has been destroyed.
[3:57]: Ray van Mechelen disconnected
rainman [3:44]: GG
whatizdistary [3:42]: ggs
[3:41]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:18 (original: 12:00)
[Intermission]: intricate gargoyle disconnected
constan [Intermission]: gg
[Intermission]: whatizdistary disconnected
[Intermission]: rainman disconnected
[Intermission]: Inconsistant disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.