Gather Team A vs Gather Team B (798 views)

0
Team s1LENT de
1
Team devix fi
de s1LENT
be Rg
us ipod
fi devix
cz agsor
us vein
30.04.21 19:05 CEST
Awards awarded to for
Lady Macbeth Shibari.agsoringtone 52 kills
Killing Spree Shibari.agsoringtone 5 frags without being killed
Accountant Shibari.agsoringtone 113% kills/killed ratio
He's dead, Jim! its ok guys... 15 gibs
...and stay dead! its ok guys... 41% gibs/kill
Lead Poisoning Shibari.agsoringtone 46 SMG kills
Spammity spam spam! its ok guys... 6 SPAM kills
Fragstealer Shibari.devix 178 damage per frag
Die! Damn you, Die! its ok guys... 250 damage per frag
What objective? Shibari.devix 322 XP
Red Shirt digit ipod 58 deaths
Are these pliers sharp? its ok guys... 10 deaths without fragging
Med Pack Whore Shibari.agsoringtone 172 damage per death
Eyes Wide Shut digit ipod 2 team kills
Gingerbread man Shibari.devix 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Shibari.devix883224652110015783072701080/03/238/325/317014045
vEin67208355250110690078571270/01/233/332/819715145
Shibari.agsoringtone108313524610211493737747590/03/046/304/218016154
in8884313315026223924103228742940/07/0117/3011/218215145
digit ipod5319331585121469488340980/01/231/371/422414147
LOCO1237930242511221677778095680/01/437/365/318515344
its ok guys...63279375715209814976681360/02/129/466/3220130310
it6477411016632532922874241033020/04/197/4612/321014147
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Shibari.devix416271710041627182000/00/06/111/2DDDKD//DKD/DDDDKD/KDKKKD
vEin234131300019831980180/00/03/100/2DKDDDKD/DDKDDDDD
Shibari.agsoringtone14596161140042544193600/00/016/60/1DKDKKDDKKK/K/KKD/KKDKDKKKK/
in701992641500951545736180/00/025/271/5
digit ipod694491310051538166800/00/09/80/0KDKKKK/DDK/K/KD/K/DDDD
LOCO1237571912100141581185380/00/09/71/1KK/DKDDDK/KK/D/TKKKDDD
its ok guys...1071011413900326171633180/00/010/114/0KDKDK/KDDD/K/KDDKKKKXKDKDKDK
it84216323820011257365154260/00/028/265/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Shibari.devix11578151320041938177100/02/112/81/0K/KDK/DDKKDKKD/KDDKK/KKKKDKD
vEin141781712301423751742550/01/016/81/1KDKK/KKXKKK/DDDTK/K/KDKKDKKDKDK
Shibari.agsoringtone83581012201421061943410/00/09/92/0D/D/TK/KK/DKXDDDKDKKKKKD
in11321442377021264195456960/03/137/254/1
digit ipod5045816111313432040460/01/18/110/0DDDSDDDK/KK//KTKKDDDDKDKD
LOCO123861111315200125062170360/00/213/100/2KDDK/KDKDKDDKDDKKDKKDDDKDKKD
its ok guys...2138419200316072209950/00/04/160/1KDKDKDDDD//DXDKDDDDD/DDD
it5219425505117545664191770/01/325/370/3
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Shibari.devix1151221513600627742433900/01/014/70/0KDKKK/D/KKD/KKDKDKKKKK//KD/D
vEin61681118200525142630360/00/210/71/4KDK/DDK/K/KDKDK/KKDDD/KDKDDDD
Shibari.agsoringtone1311012116220534332504180/03/017/91/1KSKDKKDKKDD/KK/DDKSKK/KKKK/KDKK/DDKKKD
in1022914747102016872175671440/04/241/232/5
digit ipod4766919201330963416340/00/19/151/0DDKDDKDKDKDKK/DKDDTDDD/DK/DKD
LOCO12364691117000122482813240/01/27/143/0DDDKDDKDKDDDKDKDDDKDKDK/KKDK
its ok guys...58811017210122232492230/01/18/131/2KDKDKDKDK/DDDDKDDDXDKDSDKDKK
it562163053411575678721810/02/424/425/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Shibari.devix1006099200114911246180/00/16/63/1KDDKDDDDKD/KKKKDKK
vEin442149000010281505180/00/04/80/1DDKDDDKDKDDDK
Shibari.agsoringtone71585720011290136400/00/04/61/0DKDDDDKKDK/K
in721391825400238094115360/00/114/204/2
digit ipod503851010039711216180/00/05/30/4D/K/KKD/DKDKDDD
LOCO123128519702001442125900/00/08/51/0SKKKKDKKKDKSDKDD
its ok guys...112599821021702133400/01/07/61/0KKSDKDKK/KDDKKK/DD
it971482325330541153809180/01/020/142/4

» View plaintext endround stats
Player Chats
[8:11]: Allies capture the factory district!
[7:52]: The side gate has been built!
[7:36]: Allies have destroyed the Main Gate!
[7:15]: Allies have destroyed the Side Door!
[7:14]: Axis Command Post constructed. Charge speed increased!
[6:46]: Allied team has destroyed the Axis Command Post!
[6:05]: Allied Command Post constructed. Charge speed increased!
[5:56]: The side gate has been destroyed!
[4:19]: The side gate has been built!
[2:52]: Allies have destroyed the Bunker Controls!
[2:52]: Allies have destroyed the Bunker Controls!
[2:52]: Allies have destroyed the Bunker Controls!
[2:52]: Allies have destroyed the Bunker Controls!
[2:52]: Allies have destroyed the Bunker Controls!
[2:52]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 7:08
digit ipod [Countdown]: nice vein get all the insider info
[4:58]: Allies capture the factory district!
[4:56]: Axis recapture the factory district!
[4:18]: Allies capture the factory district!
[3:54]: Axis Command Post constructed. Charge speed increased!
[3:39]: The side gate has been built!
[3:38]: Allies have destroyed the Main Gate!
digit ipod [0:20]: xd
[Intermission]: >>> Objective NOT reached in time (7:08)
Shibari.devix [Intermission]: WP
digit ipod [9:44]: xd
digit ipod [9:34]: lmfao devixx
digit ipod [9:33]: hahahah
digit ipod [9:30]: avoided the fall
[9:17]: The Main Door has been breached!
[8:21]: Allied Command Post constructed. Charge speed increased!
[7:27]: The Service Door has been breached!
Shibari.agsoringtone [5:54]: THIS PING
Shibari.agsoringtone [5:52]: for u
Shibari.agsoringtone [5:52]: :D
[1:11]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 8:48
[8:00]: The Main Door has been breached!
Shibari.agsoringtone [6:17]: :D
Shibari.agsoringtone [6:17]: :D
Shibari.agsoringtone [6:17]: :D
[6:15]: Allied Command Post constructed. Charge speed increased!
[5:26]: The Service Door has been breached!
[4:01]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 4:47 (original: 8:48)
digit ipod [Intermission]: gg
LOCO123 [Intermission]: gg
Shibari.devix [Intermission]: wp
[Intermission]: Shibari.agsoringtone disconnected
[Intermission]: vEin disconnected
Shibari.devix [Intermission]: WP*

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.