team stAt1c vs DeliCious GaMinG * (2958 views)

nl mAss1v
br sH0ckzs
ro Stary
be MEPHii
be Viguel
fr shyno
25.02.12 20:30 CET
Awards awarded to for
Lady Macbeth stAt1c sapphire.[sMx] 59 kills
Killing Spree stAt1c mAss1v [sMx] 6 frags without being killed
Accountant stAt1c sapphire.[sMx] 94% kills/killed ratio
He's dead, Jim! stAt1c mAss1v [sMx] 15 gibs
...and stay dead! stAt1c mAss1v [sMx] 33% gibs/kill
Lead Poisoning stAt1c sapphire.[sMx] 55 SMG kills
Spammity spam spam! dLi Shyno 5 SPAM kills
Fragstealer dLi. MEPHii 183 damage per frag
Die! Damn you, Die! dLi Shyno 322 damage per frag
What objective? stAt1c mAss1v [sMx] 347 XP
Red Shirt dLi Shyno 76 deaths
Are these pliers sharp? stAt1c mAss1v [sMx] 12 deaths without fragging
Med Pack Whore stAt1c sapphire.[sMx] 164 damage per death
Eyes Wide Shut dLi Shyno 3 team kills
Gingerbread man stAt1c sapphire.[sMx] 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
dLi Shyno331942676623148232102242210/03/421/545/531713135
dLi viq7834352678011411128101192770/04/446/493/221415149
dLi. MEPHii71310486761223875896412740/13/443/394/118214246
dLi5984712621020365128118299847720/110/4110/3912/123814147
stAt1c mAss1v [sMx] 843474655150117958983982521/04/239/313/5208153612
stAt1c StARy [sMx]7033852749002396449796680/04/346/452/418513246
stAt1c sapphire.[sMx]923275963811251075199241240/03/455/322/218215556
stAt1c 81101215719232126529984281184441/011/4140/327/219214758
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi Shyno3840513020418691852680/00/15/70/0/KDK/S/K/DDKDSDDKDD
dLi viq4539511100217281922760/01/04/90/0KDKDDKD/KDD/DKDD
dLi. MEPHii8464111310031548171900/11/19/81/0KDKDKDDK/KDKDK/KD/DKDKKD
dLi5614321372209514554931440/12/218/241/0
stAt1c mAss1v [sMx] 8160911200318021703361/01/17/60/1DDDD/KDKDK//KKKKDKDK
stAt1c StARy [sMx]668381230052020184700/00/18/60/0KKD//DDK//KKDD/KDKKD
stAt1c sapphire.[sMx]1256310830021671159500/01/09/60/0D/KDKKKKKDKDDKK/DK
stAt1c 9120627318001054935145361/02/224/180/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi Shyno353951410001406143000/00/13/112/3DDDKXDKDDDDKDKDDDDDK
dLi viq11061111010012173170100/01/09/91/0KDKDKDDKK/DKDKDKKKDKD
dLi. MEPHii7559912001218902098880/00/18/92/0DKKKD/TDKDKD/KDDDKKDDK
dLi731592536201354695229880/01/220/295/3
stAt1c mAss1v [sMx] 122671191012179715001260/01/010/41/3DDKKKKKD/DK/DTKKKDKKD
stAt1c StARy [sMx]4644715300513781886680/00/07/90/1/KDKDDKDKDD/D/KDDK/K/D
stAt1c sapphire.[sMx]115701513300520542083360/01/112/72/1K/KKDK/DKK/DKKK/DKK/KKKDDXDDK
stAt1c 94181333770112522954692300/02/129/203/5
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi Shyno426392120152360301910/01/28/141/1/D//KDKKDK/DTDDDDDKDKKD/KDDKDXDD
dLi viq10510920195018357429981830/01/018/112/0DK/K/KDKK/K//KKDKDKDKKKDK/KKK/KKD/DDTKDD
dLi. MEPHii5074122411013241522431240/00/111/101/0K/K/KS////DKK/K/X//DDK/K//DKKDDDDKDKD
dLi66246416481226834982603080/02/337/354/1
stAt1c mAss1v [sMx] 47114919600827252561540/01/08/100/1/DD//D/D//D/K/KDKKDDKDKKDDKK
stAt1c StARy [sMx]64104162500072644275100/01/114/161/2DK/DD/DKDKK/DDKDK/DKDK/DDD/KDDKXDKKK/KDKKD
stAt1c sapphire.[sMx]60861220211728913037120/01/112/100/1KSDK//D/DDDK/KD/KKDDKDDDTK/KKD/KK
stAt1c 5730437648112282608349660/03/234/361/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
dLi Shyno25527283025259739231520/02/05/222/1DD//DKKDDDDKDDDT/K/DDKDK/DDKDDDDDTDDD
dLi viq591341627100336533498180/01/415/200/2/K/KDKDKDKDDDKDDKKDDKX/KKKDDKDDDXDDDDDKKDKDDD
dLi. MEPHii881131618401529053581620/02/115/120/1DDKD/K/DKKDKKDKKKK/DDDK/TK/KDDKDXDKK
dLi572993973803139155110022320/05/535/542/4
stAt1c mAss1v [sMx] 1061061716600432652634360/01/114/112/0KDK/DKKKKKKDDDDDDKK/KKKDK/KDD/KKD
stAt1c StARy [sMx]95107212230063602331200/03/117/141/1/KDKDKDDDKK/KKDKDDKDDDKDDDDK/KK/KKKK/KK/KKD
stAt1c sapphire.[sMx]10010822220001141353209760/00/222/90/0/K//KDDK/DKK/KKDKK/DDKDKKK/KDKKK/KDK/DKKD//K
stAt1c 1003216060900211100291551120/04/453/343/1

» View plaintext endround stats
Player Chats
dLi. MEPHii [Warmup]: hope shockz and stary will not cary too hard :(
stAt1c mAss1v [sMx] [Warmup]: i will carry
stAt1c StARy [sMx] [Warmup]: ME CAN'T MP40 YOU
dLi. MEPHii [Warmup]: u always carry massiv that what i wanted to say ;p
stAt1c mAss1v [sMx] [Warmup]: :DDDD
stAt1c mAss1v [sMx] [Countdown]: gl hf
dLi. MEPHii [Countdown]: hf guys
[11:06]: The Tank has been repaired!
[11:03]: Allied team has stolen the Tank!
[10:50]: Axis Command Post constructed. Charge speed increased!
[9:53]: Allied team has destroyed the Axis Command Post!
[9:50]: Truck Barrier #1 has been constructed.
[9:38]: Allied team has destroyed the Bank Doors!
[9:34]: The Tank has been damaged!
[9:29]: Allied Command Post constructed. Charge speed increased!
[8:03]: Truck Barrier #1 has been destroyed.
[6:31]: Allied team is escaping with the Gold Crate!
stAt1c mAss1v [sMx] [6:20]: :P
[5:30]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:29
stAt1c sapphire.[sMx] [Intermission]: wP
stAt1c mAss1v [sMx] [Intermission]: gg
dLi. MEPHii [Intermission]: we failed hard
dLi. MEPHii [Intermission]: gg
stAt1c mAss1v [sMx] [Countdown]: restart :D
[6:23]: Match is PAUSED! (Axis)
stAt1c mAss1v [sMx] [6:23]: SOZ
[6:23]: Match resuming in 225 seconds!
stAt1c mAss1v [sMx] [6:23]: he got to help his dad for 1/2 min ...
[6:23]: Match resuming in 210 seconds!
[6:23]: Match resuming in 195 seconds!
[6:23]: Match resuming in 180 seconds!
[6:23]: Match resuming in 165 seconds!
[6:23]: Match resuming in 150 seconds!
[6:23]: Match resuming in 135 seconds!
[6:23]: Match resuming in 120 seconds!
[6:23]: Match resuming in 105 seconds!
[6:23]: Match resuming in 90 seconds!
[6:23]: Match resuming in 75 seconds!
[6:23]: Match resuming in 60 seconds!
stAt1c mAss1v [sMx] [6:23]: Pause
[6:23]: Match resuming in 10 seconds!
[6:23]: Match resuming in 9 seconds!
[6:23]: Match resuming in 8 seconds!
stAt1c mAss1v [sMx] [6:23]: :)
[6:23]: Match resuming in 7 seconds!
[6:23]: Match resuming in 6 seconds!
[6:23]: Match resuming in 5 seconds!
[6:23]: Match resuming in 4 seconds!
stAt1c StARy [sMx] [6:23]: sorry
[6:23]: Match resuming in 3 seconds!
stAt1c StARy [sMx] [6:23]: gl hf
[6:23]: Match resuming in 2 seconds!
stAt1c StARy [sMx] [6:23]: <3
[6:23]: Match resuming in 1 seconds!
stAt1c StARy [sMx] [6:23]: :XX
[6:23]: FIGHT!
stAt1c mAss1v [sMx] [2:44]: :D
stAt1c mAss1v [sMx] [2:44]: :D
dLi. MEPHii [1:06]: :XDDDDDDDDDDDD
[1:06]: The Tank has been repaired!
[1:03]: Allied team has stolen the Tank!
[0:49]: Axis Command Post constructed. Charge speed increased!
stAt1c mAss1v [sMx] [0:13]: :D
stAt1c mAss1v [sMx] [0:12]: bitte
stAt1c StARy [sMx] [0:05]: GG
[Intermission]: >>> Objective NOT reached in time (6:29)
stAt1c sapphire.[sMx] [Intermission]: wP
stAt1c mAss1v [sMx] [Intermission]: Pw
stAt1c sapphire.[sMx] [Intermission]: :DDDDDDDDDd
stAt1c mAss1v [sMx] [Intermission]: :p
[Countdown]: stAt1c mAss1v [sMx] called a vote.
[Countdown]: Vote FAILED! (Match Reset )
[Countdown]: stAt1c mAss1v [sMx] called a vote.
[Countdown]: Vote FAILED! (Match Reset )
[Countdown]: dLi viqcalled a vote.
[Countdown]: Vote FAILED! (Match Reset )
stAt1c mAss1v [sMx] [11:09]: WEIRD NADE
[10:23]: The Allies have captured the forward bunker!
[9:47]: Axis Command Post constructed. Charge speed increased!
[9:45]: The Allies have opened up the Forward spawn rear exit!
[9:39]: The Allies have breached the Forward Bunker Gate!
[8:07]: Allied team has destroyed the Axis Command Post!
[8:03]: Allied Command Post constructed. Charge speed increased!
stAt1c sapphire.[sMx] [7:29]: :DDDDDD
[5:57]: The Allies have breached the Depot's east wall!
stAt1c mAss1v [sMx] [5:30]: XD
[5:01]: The Allies have breached the Depot Gate!
[4:56]: The Depot Fence has been constructed.
[3:53]: The Allied Truck is in position!
[2:03]: The Crane Controls have been constructed.
[2:02]: The Allies have activated the crane!
dLi. MEPHii [1:52]: PRO
[1:48]: The Allies have loaded the Gold Crate onto the Truck!
dLi viq [1:48]: omg
stAt1c StARy [sMx] [0:42]: g
stAt1c StARy [sMx] [0:41]: g
[0:34]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:25
dLi. MEPHii [Intermission]: should be fh
stAt1c sapphire.[sMx] [Intermission]: SHOULD
stAt1c StARy [sMx] [Intermission]: proud of u mephii :P u improved alot
dLi viq [Intermission]: le pire c'est qu'ils puent la kaka à 100km quoi
stAt1c sapphire.[sMx] [Intermission]: :P
dLi. MEPHii [Warmup]: dont kiddin me
stAt1c StARy [sMx] [Warmup]: :o
stAt1c StARy [sMx] [Warmup]: really
stAt1c mAss1v [sMx] [Warmup]: ?!
stAt1c mAss1v [sMx] [Warmup]: :D
dLi. MEPHii [Countdown]: i will stop that game
dLi. MEPHii [Countdown]: :DDDDD
[8:54]: The Allies have captured the forward bunker!
[8:40]: The Axis have captured the forward bunker!
[7:11]: The Allies have breached the Forward Bunker Gate!
[6:50]: Allied Command Post constructed. Charge speed increased!
[5:57]: The Depot Fence has been constructed.
[5:38]: The Allies have breached the Depot Gate!
[5:04]: The Allies have breached the Depot's east wall!
[3:58]: The Allied Truck is in position!
stAt1c mAss1v [sMx] [1:11]: gg
dLi Shyno [0:23]: gg tzp
stAt1c StARy [sMx] [0:19]: wp
[Intermission]: >>> Objective NOT reached in time (11:25)
stAt1c mAss1v [sMx] [Intermission]: adgg
stAt1c mAss1v [sMx] [Intermission]: gg
[Intermission]: dLi Shyno disconnected
stAt1c sapphire.[sMx] [Intermission]: wp
[Intermission]: stAt1c mAss1v [sMx] disconnected
stAt1c StARy [sMx] [Intermission]: gg wp
[Intermission]: dLi. MEPHii disconnected
[Intermission]: stAt1c StARy [sMx] disconnected
dLi viq [Intermission]: must be a joke
dLi viq [Intermission]: right ?
[Intermission]: dLi viq disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.