ctf_multi
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis mAyor 6 4 3 0 60 0 731 460 0 18
---------------------------------------------------------------------
Axis Totals 6 4 3 0 60 0 731 460 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Yoni 4 6 2 0 40 0 460 731 0 12
---------------------------------------------------------------------
Allies Totals 4 6 2 0 40 0 460 731 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Yoni 9 17 3 0 34 0 1057 1831 0 13
---------------------------------------------------------------------
Axis Totals 9 17 3 0 34 0 1057 1831 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies mAyor 17 9 6 0 65 0 1831 1057 0 30
---------------------------------------------------------------------
Allies Totals 17 9 6 0 65 0 1831 1057 0 0
Player Chats
Yoni [Countdown]:
hf
Yoni [9:14]:
lol
mAyor [9:14]:
gz
Yoni [9:14]:
...
[9:12]:
Axis have returned the objective!
[9:07]:
mAyorcalled a vote.
[9:05]:
Vote FAILED! (Swap Teams )
Yoni [9:04]:
lol
mAyor [9:03]:
lol
Yoni [9:02]:
fail
Yoni [9:02]:
xD
mAyor [9:01]:
1-0
Yoni [8:54]:
fail
mAyor [8:45]:
rule is rule
[8:30]:
mAyorcalled a vote.
[8:29]:
Vote FAILED! (Swap Teams )
[6:47]:
Axis win!
mAyor [6:45]:
:D
[6:44]:
end
[Intermission]:
>>> Clock set to: 3:16
mAyor [Intermission]:
1-0 is 1-0 :)
Yoni [Warmup]:
nie ta mapa XDDDDDDDDDD
mAyor [Countdown]:
english pls
Yoni [2:46]:
XDD
Yoni [2:42]:
i lost with low
Yoni [2:42]:
:D
[1:14]:
Axis have returned the objective!
mAyor [1:13]:
xD
mAyor [1:11]:
fail :D
Yoni [0:33]:
XD
[0]:
Allies win!
[0]:
end
[Intermission]:
>>> Objective NOT reached in time (3:16)
mAyor [Intermission]:
2-0
Yoni [Intermission]:
and?
[3:18]:
Yoni disconnected
mAyor [Warmup]:
xD
mAyor [Warmup]:
so fail
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.