Allied Command Post constructed. Charge speed increased!
ae.s1lent [4:01]:
TOO FAST TOO FURIOUS
[3:55]:
The Service Door has been breached!
devo.vokki [3:43]:
lol
devo.vokki [3:42]:
:D:D:D
ae.nerdbot [1:43]:
wtf ur hits
ae.nerdbot [1:42]:
jesus
ae.nerdbot [1:30]:
XDDD
ae.s1lent [1:28]:
:D
ae.s1lent [1:28]:
:D
ae.s1lent [1:28]:
:D
ae.nerdbot [1:28]:
see
ae.s1lent [1:28]:
:D
ae.s1lent [1:28]:
:D
devo.Snatix [1:20]:
buy me an internet
[1:10]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Objective reached at 4:33 (original: 5:43)
devo.Snatix [11:32]:
feel like an australian
[9:15]:
The Allies have captured the forward bunker!
ae.s1lent [9:04]:
:D
[8:53]:
Axis Command Post constructed. Charge speed increased!
[8:34]:
Allied team has destroyed the Axis Command Post!
[8:33]:
The Allies have breached the Forward Bunker Gate!
[8:29]:
Allied Command Post constructed. Charge speed increased!
[8:21]:
The Depot Fence has been constructed.
[7:57]:
The Allies have opened up the Forward spawn rear exit!
ae.nerdbot [7:55]:
-
ae.nerdbot [7:53]:
:/
[7:30]:
The Allies have breached the Depot Gate!
[7:01]:
The Allies have breached the Depot's east wall!
[6:18]:
The Allied Truck is in position!
[5:47]:
The Crane Controls have been constructed.
[5:46]:
The Allies have activated the crane!
ae.s1lent [5:42]:
:(
[5:33]:
The Allies have loaded the Gold Crate onto the Truck!
[3:23]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 8:36
ae.nerdbot [Warmup]:
ah we are so good
ae.nerdbot [Warmup]:
roll the bones
ae.ItsaGAme [Warmup]:
My body is READY!!
ae.s1lent [8:01]:
:_:
ae.nerdbot [7:35]:
:XD
ae.nerdbot [7:35]:
:XD
ae.nerdbot [7:32]:
XE
ae.nerdbot [5:33]:
re u serious
ae.nerdbot [4:14]:
k
[4:11]:
The Allies have captured the forward bunker!
[4:10]:
The Axis have captured the forward bunker!
devo.Snatix [2:48]:
this gibw asn't kind
ae.s1lent [2:40]:
:(
ae.ItsaGAme [0:50]:
Reina: say me it myface
ae.ItsaGAme [0:49]:
Reina: say me it myface
ae.ItsaGAme [0:49]:
Reina: say me it myface
ae.ItsaGAme [0:49]:
Reina: say me it myface
[0:24]:
The Allies have captured the forward bunker!
[0:19]:
The Axis have captured the forward bunker!
[0:14]:
The Allies have captured the forward bunker!
[0:12]:
The Axis have captured the forward bunker!
[Intermission]:
>>> Objective NOT reached in time (8:36)
devo.kARMA [Intermission]:
gg'z
ae.s1lent [Intermission]:
-_-
[Intermission]:
ae.ItsaGAme disconnected
ae.nerdbot [Intermission]:
we are worse than kapot
devo.Snatix [Intermission]:
:d
[Intermission]:
devo.kARMA disconnected
[Intermission]:
devo.Snatix disconnected
[Intermission]:
ae.s1lent disconnected
[Intermission]:
devo.vokki disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.