RYKNIJ GORYLKU @ DDD vs OUTRAGEd eSports (2406 views)

06.02.15 16:45 CET
Awards awarded to for
Lady Macbeth :@ SLEEPER 68 kills
Killing Spree DDD hunter 5 frags without being killed
Accountant DDD ULUMULU 82% kills/killed ratio
He's dead, Jim! :@ CAE 20 gibs
...and stay dead! :@ CAE 34% gibs/kill
Lead Poisoning DDD ULUMULU 56 SMG kills
Spammity spam spam! :@ SLEEPER 16 SPAM kills
Fragstealer DDD BloOdje 160 damage per frag
Die! Damn you, Die! :@ jiewie 229 damage per frag
What objective? :@ SLEEPER 436 XP
Red Shirt :@ SLEEPER 93 deaths
Are these pliers sharp? :@ SLEEPER 9 deaths without fragging
Med Pack Whore :@ CAE 183 damage per death
Eyes Wide Shut DDD hunter 4 team kills
Gingerbread man :@ SLEEPER 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
DDD ULUMULU82402627611001812118121211800/06/356/500/719515936
DDD BloOdje713455882100024972610189900/02/452/514/516812446
DDD hunter7134356778241512070131321940/07/050/503/1121616655
DDD 74109017623529245733914354424640/015/0158/507/1119315046
:@ SLEEPER72436689317132514147117824600/00/855/6016/320812539
:@ jiewie63355507813122310932117821840/03/444/485/321914949
:@ CAE82386597220021811463118153580/04/351/496/519416458
:@ 721177177243502766365423537910020/07/3150/4927/520714649
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
DDD ULUMULU1231142621400841173694360/02/024/130/2/D/KKD/KK/KKXKXDDKKDKK/KDK/KDKK/KKDKKKDDKKDKDDK/K
DDD BloOdje95127202140093287291800/00/117/93/2DK/D/KK/K/DKDKDD/DKKDKKKK/K/KD/DKK/KKDKKD
DDD hunter1001132121102833713175730/02/020/111/2K/KKDKD/KTTDKKDKDK/KDKK/KD/DKKKKDK/KKD/DKDD/
DDD 1063546763902251077597871090/04/161/334/6
:@ SLEEPER601342033911443433792340/00/215/266/1/KDKD/DDD/DDKDKDKKKD/KDDDKDDDKKDDKDTDDKKDDDKDDKDKDKKSKD
:@ jiewie37105924410628023219540/01/27/131/2/KDD/SDK//DDKKD/DK/KDDDDDDDDDKKKD
:@ CAE36939255004264237641120/00/09/200/2DDKK/DDKDK/DDKDDDDDDD/KKXDKDDK/DDDD
:@ 4433238821821149787107752000/01/431/597/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
DDD ULUMULU601191220100631723197180/02/010/120/2DK/KD/DDDDDKD/KD/K/KDDDKDKDK/KKK
DDD BloOdje681261522200531442887360/00/214/161/1KDDDDDDDKDK/K/DDKX/K/KKDKDDKDKXDK/DKKKD
DDD hunter761021621422234883695490/04/013/151/3D/DDKKS/KKDDKDDKKTKDDKDKDKKDDDTDKKKKDDSD
DDD 68347436372213980497791030/06/237/432/6
:@ SLEEPER578512213016328031321800/00/210/133/1KD//DX/DKK/KDDTDKDDKDKKK/KD/KDKDDDD
:@ jiewie86941922601932523290680/00/118/122/0K/DKKKKDT/KKDD/KK//KKDKD/DDDK/K/KK/DKKDKDD
:@ CAE81851822500732473382920/01/215/122/2/KK/KD/K/KK/KK/KDDXKDDDDKDKKK/KDDDKDDKDKD
:@ 752644965140222977998043400/01/543/377/3
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
DDD ULUMULU501624000043649400/00/02/40/0DKDDKD
DDD BloOdje509241000483576180/00/02/40/0KDDKDD
DDD hunter501324000064374400/00/02/30/1DKDDKD
DDD 5038612100015621814180/00/06/110/1
:@ SLEEPER125335400021050439180/00/05/20/0K/KK/DDKK
:@ jiewie2001542100124144000/00/04/10/0K/KDKK
:@ CAE601935100252368300/00/02/31/0KDD/KK/D
:@ 128671211200518141562180/00/011/61/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
DDD ULUMULU6626461001771799540/00/04/50/0KDDDK/KDDK
DDD BloOdje1001344000056777100/00/04/30/1DKDKDKKD
DDD hunter03050001238682180/00/00/20/2DD/DD
DDD 5542815100215762252720/00/08/100/3
:@ SLEEPER7527342000615539360/00/01/42/0KDKDDKD
:@ jiewie1002233000166448700/00/03/30/0KX/KDKD
:@ CAE35033722010973550250/00/07/21/0KKTKDKKKDK
:@ 17582139401122521576610/00/011/93/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
DDD ULUMULU5070102050022413281500/00/210/140/2DDDDDKKDKD/KDKKDKDDKDDDDKDDD/K
DDD BloOdje55701120300522453037360/01/110/130/1KDKK/KDDD/DKKD/KDDDDK/DK/KDDDDK
DDD hunter72801318100329273316540/01/012/130/2KK/KDDKKDDD/KDKDDDKDDKDDKDKKD/K
DDD 5922034589001075859168900/02/332/400/5
:@ SLEEPER1059919181016331525001920/00/316/104/1DDKXKK/KD/KKKD/TDKKDDDKDKK/KKD/KKKDKXK/D
:@ jiewie66801218101428502823440/01/010/142/0KDKDKTDD/KDDKKDDK/KDKDKDK/KD/DD
:@ CAE1881281797011300322621290/03/014/81/1KDDKDKKKDKXDKKKKKKKDKK/TKKDD
:@ 120307484590311916875853650/04/340/327/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
DDD ULUMULU1605785000112091122720/02/16/20/1KKKDDKK/KKDKD
DDD BloOdje54061100050000/01/05/60/0K/KK/D/KDK/DD/KDD
DDD hunter50324820011403152000/00/03/61/1DKDD/DKKDKDD
DDD 88891824200726122642720/03/114/141/2
:@ SLEEPER695891320071544138000/00/18/51/0/K/DDKD/K/K/D/KKDKK/KD
:@ jiewie333939100211231523180/01/12/50/1DDKDKK/DDDD/
:@ CAE55285900041075117400/00/14/41/0D/KDK//DKDK/DK
:@ 5212517313001337424077180/01/314/142/1

» View plaintext endround stats
Player Chats
:@ jiewie [Countdown]: hf
:@ SLEEPER [Countdown]: hf
[10:44]: The Allies have captured the forward bunker!
[10:33]: Match is PAUSED! (Allies)
:@ jiewie [10:33]: Phone
[10:33]: Match resuming in 225 seconds!
[10:33]: Match resuming in 210 seconds!
[10:33]: Match resuming in 195 seconds!
[10:33]: Match resuming in 180 seconds!
[10:33]: Match resuming in 165 seconds!
[10:33]: Match resuming in 150 seconds!
[10:33]: Match resuming in 135 seconds!
[10:33]: Match resuming in 120 seconds!
[10:33]: Match resuming in 105 seconds!
[10:33]: Match resuming in 90 seconds!
[10:33]: Match resuming in 75 seconds!
[10:33]: Match resuming in 60 seconds!
[10:33]: Match resuming in 10 seconds!
[10:33]: Match resuming in 9 seconds!
[10:33]: Match resuming in 8 seconds!
[10:33]: Match resuming in 7 seconds!
[10:33]: Match resuming in 6 seconds!
[10:33]: Match resuming in 5 seconds!
[10:33]: Match resuming in 4 seconds!
[10:33]: Match resuming in 3 seconds!
[10:33]: Match resuming in 2 seconds!
[10:33]: Match resuming in 1 seconds!
[10:33]: FIGHT!
[10:21]: Axis Command Post constructed. Charge speed increased!
[9:58]: The Allies have opened up the Forward spawn rear exit!
[9:55]: The Allies have breached the Forward Bunker Gate!
[9:21]: Allied team has destroyed the Axis Command Post!
[8:55]: The Depot Fence has been constructed.
[8:55]: Allied Command Post constructed. Charge speed increased!
DDD ULUMULU [7:30]: :XD
[7:18]: The Allies have breached the Depot Gate!
DDD ULUMULU [7:11]: :XD
DDD ULUMULU [7:11]: :XD
DDD ULUMULU [7:11]: :XD
DDD ULUMULU [7:11]: :XD
[6:51]: The Allies have breached the Depot's east wall!
:@ SLEEPER [5:58]: :D
[5:55]: The Allied Truck is in position!
[3:26]: The Crane Controls have been constructed.
[2:53]: The Crane Controls have been destroyed.
[2:23]: The Crane Controls have been constructed.
[2:22]: The Allies have activated the crane!
[2:09]: The Allies have loaded the Gold Crate onto the Truck!
DDD hunter [1:24]: ?
[Intermission]: >>> Clock set to: 12:00
DDD ULUMULU [Warmup]: roll the bones
[10:33]: Match is PAUSED! (Axis)
[10:33]: Match resuming in 225 seconds!
[10:33]: Match resuming in 210 seconds!
[10:33]: Match resuming in 195 seconds!
DDD ULUMULU [10:32]: roll the bones
DDD ULUMULU [10:32]: ur ping cant handle that cheats vikod1n
[10:33]: Match resuming in 180 seconds!
:@ CAE [10:33]: his ping
:@ CAE [10:33]: or his internet
[10:33]: Match resuming in 165 seconds!
:@ CAE [10:33]: not sure
:@ CAE [10:33]: O_O
[10:33]: Match resuming in 150 seconds!
[10:33]: Match resuming in 10 seconds!
[10:33]: Match resuming in 9 seconds!
[10:33]: Match resuming in 8 seconds!
[10:33]: Match resuming in 7 seconds!
[10:33]: Match resuming in 6 seconds!
[10:33]: Match resuming in 5 seconds!
[10:33]: Match resuming in 4 seconds!
[10:33]: Match resuming in 3 seconds!
[10:33]: Match resuming in 2 seconds!
[10:33]: Match resuming in 1 seconds!
[10:33]: FIGHT!
[8:18]: The Allies have captured the forward bunker!
[8:16]: The Axis have captured the forward bunker!
[8:09]: The Allies have captured the forward bunker!
DDD BloOdje [8:04]: 8D
DDD BloOdje [8:01]: XD
[7:50]: Axis Command Post constructed. Charge speed increased!
[7:16]: The Allies have opened up the Forward spawn rear exit!
[7:12]: The Allies have breached the Forward Bunker Gate!
[6:39]: Allied team has destroyed the Axis Command Post!
[6:04]: The Allies have breached the Depot Gate!
[6:01]: Allied Command Post constructed. Charge speed increased!
[5:57]: The Depot Fence has been constructed.
[4:56]: The Allies have breached the Depot's east wall!
[4:51]: The Allied Truck is in position!
DDD ULUMULU [3:44]: XD
[2:16]: The Crane Controls have been constructed.
[2:15]: The Allies have activated the crane!
[2:01]: The Allies have loaded the Gold Crate onto the Truck!
DDD BloOdje [1:15]: 8D
DDD hunter [1:13]: :xd
[0:44]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:15 (original: 12:00)
DDD ULUMULU [Warmup]: roll the bones
:@ SLEEPER [Countdown]: hf
[Countdown]: Axis have captured the Forward Bunker!
[Countdown]: Allies have reclaimed the Forward Bunker!
[Countdown]: Axis have captured the Forward Bunker!
[9:24]: Axis have captured the Forward Bunker!
[9:03]: The Axis have blown the Main Entrance!
[7:27]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 2:32
DDD hunter [Intermission]: gg
DDD ULUMULU [Warmup]: roll the bones
[1:31]: Axis have captured the Forward Bunker!
DDD BloOdje [1:07]: 8D
[0:29]: The Axis have blown the Main Entrance!
[Intermission]: >>> Objective NOT reached in time (2:32)
:@ jiewie [Intermission]: Gege
DDD hunter [Intermission]: gg
[6:20]: The Doors are opening!!
[6:05]: Allied Command Post spawn active!
[6:05]: Allied Command Post constructed. Charge speed increased!
DDD ULUMULU [2:48]: xd
:@ SLEEPER [2:20]: =D
:@ SLEEPER [2:18]: full4full
[1:36]: Axis have returned the objective!
[0:52]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 9:07
DDD ULUMULU [Warmup]: roll the bones
[7:13]: Match is PAUSED! (Allies)
[7:13]: Match resuming in 225 seconds!
[7:13]: Match resuming in 210 seconds!
[7:13]: Match resuming in 195 seconds!
[7:13]: Match resuming in 180 seconds!
[7:13]: Match resuming in 165 seconds!
[7:13]: Match resuming in 150 seconds!
[7:13]: Match resuming in 135 seconds!
[7:13]: Match resuming in 10 seconds!
[7:13]: Match resuming in 9 seconds!
[7:13]: Match resuming in 8 seconds!
[7:13]: Match resuming in 7 seconds!
[7:13]: Match resuming in 6 seconds!
[7:13]: Match resuming in 5 seconds!
[7:13]: Match resuming in 4 seconds!
[7:13]: Match resuming in 3 seconds!
[7:13]: Match resuming in 2 seconds!
[7:13]: Match resuming in 1 seconds!
[7:13]: FIGHT!
[6:49]: The Doors are opening!!
[6:34]: Allied Command Post spawn active!
[6:34]: Allied Command Post constructed. Charge speed increased!
DDD hunter [4:29]: :xd
:@ SLEEPER [4:17]: gg
[4:16]: DDD BloOdje disconnected
DDD ULUMULU [4:14]: gg
[4:13]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 4:53 (original: 9:07)
:@ jiewie [Intermission]: ggs
[Intermission]: DDD ULUMULU disconnected
DDD hunter [Intermission]: gg
[Intermission]: DDD hunter disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.